About

I am Radoslav Chardakov and was originally a self-taught artist for about 5 years where I learned and experimented with Unity(Understand and can write C# and Java Script),,Blender(Model, UV, Basic Rigging and Animation,  Using the Node editor to create procedural materials). After which I applied and started attending Breda University (formerly NHTV) Creative Media and Game Technologies program as a Visual Artist. At the end of the first year of university I was proficient in modeling,UV, basic rigging and animation in Maya at the end of that first year I was shown Houdini and really enjoyed working in it so I have not stopped doing so since then. And now I work with Houdini since 2017 with the occasional use of Blender/Maya Here and there.